Hi all,
I’ve imported a mesh that was more than the maximum number of allowed vertices so Unity has broken it up into around 40 sub-meshes.
That’s all fine but I’d like to layer a single texture over the top the entire mesh (as if they we all combined) but it doesn’t seem like this is possible. There are far too many sub-meshes for me to go through and position the texture correctly for each one.
Does anyone have any ideas as to how I may be able to achieve this?