Hello everybody,
I made a model and imported it to Unity. In Unity, I animated the model.
Now, I want the animation to play when there is a collision with an object.
I’m testing it by dropping a cube down on the model. It does collide and bounce of the model, but it’s not responding to the script.
I simply used this JavaScript:
function OnCollisionEnter(){
animation.Play("Animation");
}
Now comes the part I don’t understand:
In Unity, I made a cube and animated it. I applied the above script. Then I let something else collide with it. It does exactly what I want it to do: starting the animation on collision.
But when I apply the script to my imported model, there is no response to the script when something collides with it.
What am I doing wrong here? Did I do something wrong when importing the model? The model is a .3ds file.
Thanks.