imported morph animation from 3ds is not working. there is the animation clip but object doesn’t animate at all. tried to reimport back to 3ds and animation is working fine. these are the settings for the imported model:
- animation type: legacy. generation: store in root(new)
components of object when in scene:
- skinned mesh renderer
- animation : object animation clip. culling type: based on renderers(tried always animate but still does not work)
checked on animation window and there are correct keys accordingly but object still doesn’t animate.
am I missing something? appreciate any help