Imported Sprite smudged [Solved]

I created a 32 x 32 sprite via Asprite and dragged the file to Unity.
When I check in sprite editor, it looks smudged.
I opened the same file in another program (Clip Studio Paint, MS Paint) and it looks fine.
Already set filtering mode to Point(no filter)
What should I change in Unity?

You need to turn the compression off.

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