Having a strange issue with importing sprites into a project on Unity 4.6b20.
The texture seems to be stretched vertically, even though the rect transform is the right size. If I change the rect transform height it just continues to stretch it.
Looking at the texture, it’s imported properly. But, the sprite doesn’t seem to position properly.
Texture selected in assets folder: Imgur: The magic of the Internet
Sprite selected in assets folder: Imgur: The magic of the Internet
I’ve also tried to take a look through the sprite editor and, it seems fine there too. It seems to be just in this specific project that was created in Unity 4.6b19, because if I make a new project it seems to be working just fine. Deleting my Library folder didn’t help either.
Anyone have any similar issues or can shed some light on this issue?