ImportFBX Errors

Good morning Support,

I opened again the project I developed and sadly I got this error in the console window:
“Unsupported wedge mapping mode type. Please report this bug”. Now, how is it possible as I was working on it last friday and now it’s not working at all.
I haven’t changed anything, I work on Windows system, Free version of Unity3D 3.2.

Kind Regards,
GC

Is it when importing obj file? If so this is a known problem in FBX SDK 2011.3.1 - it will be fixed the next time we update FBX SDK. You can just ignore the problem at the moment (or adding UV coordinates to your model might help too).

Well,

I am wondering if that problem is the cause of a more serious one. At the moment I am unable to use Unity as I see nothing at all in the scene window. It’s not when I import a file as I was working on my scene already in the past days and it was fine. It’s a matter of this morning… and I ran the “Reimport All” of the project, so it gave me that message with I guess I’m importing again the assets I created.

Thanks,
Gc.

And for whatever reason all the asset I created … they don’t show up again, neigher any of the game objects :frowning:

Do you see imported meshes in the preview window?

yes

This fixed a problem I was having.
thank you