Importing 3D Text Quality Issue

I downloaded a font from dafont.com for OS X which shows up and scales perfectly in every other application.

I want to use this font in Unity for an animated logo, but the font is severly aliased when I import it as 3D text - is this simply a scaling issue or could something be wrong with the TTF?

Thanks in advance!

Fonts in Unity aren’t scaled on the fly; they’re rendered to a fixed texture. You probably want to check the font import settings and have it import at a larger size.

–Eric