I am using Unity for the first time today. I have a plenty experience of several years with iOS creation and with Maya. I am trying to do some simple tutorials to see how things work on Unity.
I have created a polygon cube in maya and assigned a texture to it. I have exported it to the Assets folder and I see the object on unity but when I drag it to the scene, it comes without a texture.
This is what I see:

and also all the object’s options as cast shadows, receive shadows, etc., is grayed out.
I have tried to export in FBX and also in Maya binary. The same result.
What am I missing?
thanks.
thanks. That's it. I thought maya would save that automatically.
– anon16521271