Importing a file from Maya

I am using Unity for the first time today. I have a plenty experience of several years with iOS creation and with Maya. I am trying to do some simple tutorials to see how things work on Unity.

I have created a polygon cube in maya and assigned a texture to it. I have exported it to the Assets folder and I see the object on unity but when I drag it to the scene, it comes without a texture.

This is what I see:

alt text

and also all the object’s options as cast shadows, receive shadows, etc., is grayed out.

I have tried to export in FBX and also in Maya binary. The same result.

What am I missing?

thanks.

1 Answer

1

I don’t use maya myself but what i read is that you had to place the texture in the project folder so that the material can pick it up.

Hope this works for you.

thanks. That's it. I thought maya would save that automatically.