Does anyone have any clues on what’s wrong when this happens?
Left screen is from Maya 2011, the other is in Unity…
The animations doesn’t work either… Not sure why =(
I’ve tried everything…
Does anyone have any clues on what’s wrong when this happens?
Left screen is from Maya 2011, the other is in Unity…
The animations doesn’t work either… Not sure why =(
I’ve tried everything…
The problem isn’t that the animation doesn’t work, it’s that the visible mesh isn’t assigned to follow it yet.
The separate meshes need to be parented to the correct bones in Unity, or you need to create a skinned mesh and paint bone weights in Maya.
Thanks, that solved it! =)