Importing animated models.

Have a question and hopefully it is the correct forum if not could someone put it in the correct forum please?

The issue that I am having is that I am using the free version of unity and I have converted .x animated files in .fbx animated files and when I import into unity that part is fine but when I place the model in the scene they are displaced from the actual location point that I place them, the animations seem to work but the models don’t move they animate in one spot at first I thought it was my code so I deleted everything and used the FPS tut code and 3rd person tut code and it does the same thing, I reported it but I was wondering if anyone else has had the same issues?

Thanks in advance.

Just wondering by all the views does someone know how to correct my issue?

animation always happens in one spot.
The movement is done by moving the object itself.

as for the displace: thats because the model is not at the 0,0,0 position, which is where the handle and transform will be placed in the world

Thanks for that, so how would you correct that? I am using the js AI script and the model just sits there how would I be able to get the model not to displace?

This kind of problem is often solved by putting the animated object inside an empty parent object.