I’m using Blender 2.63 to model and animate my meshes. Recently I’ve improved my model with IKs to make animation easier. However, attempts to import the model with the “Standing” animation has failed.
When I import the model as a blend file, the “Standing” animation doesn’t show up in the inspector. If I import the model as a FBX, the “Standing” animation shows up, but lacks the actual animation associated with it.
I’ve also noticed that my armature has been imported as a single mesh, as opposed to a collection of bones.
Any help with this?