Importing Blender lighting setups

I know that Unity can import .blend files natively, but say, for example, I have a level built in Blender with lights and everything, when I export to Unity, will it also bring in the lights I placed as well?

Thanks to anyone that answers!

No it won’t. They are ignored during the import. If you want to know where you had the lights placed then put some marker objects(a correctly aligned empty should do it, use a primitive mesh in the same way if not) in your Blender scene. These markers will import and you can add Unity lights at these positions after.