Hey guys, I hope somebody can help me,
Im using Cinema 4.10 to export my mesh patterns in psd, After completing the skin textures in photoshop I reload the images in cinema 4d, and everything works.
When i bring in the cinema 4d file in to unity, some of my objects have parts missing, and the textures will have huge wholes in them, immage attached.
Cheers, look forward to your response.