Importing FBX from blender

Hey Guys
On trying to import an FBX format asset created in Blender, Nothing Appeared,I Could see it in the preview just not when added to the scene, what should I do?
Thanks
Jimmeth

One more trapped by the nasty 0.01 scaling on Unity import, hehe :smile:

It is there, it is just very tiny. Select your FBX file in the Project tab. In the Inspector have a look at the FBX Importer. Set the item Scale Factor from 0.01 to 1.

It`s one of those headscratching quirks where i personally wonder why this is at 0.01, and not at 1 as it should. It is long reported, but never fixed. There is simply no reason for the 0.01 scaling. It makes nothing but extra work. I have to change it with every import.

Thanks, I don’t know why they would have this set.
In a future update hopefully they’ll fix this.