Ok… I basically made a open-top box in Blender. All the faces are pointed in the correct direction. My problem is that when I save it into the Assets folder it shows up as a paper icon instead of a picture of the model itself. It isn’t animated in any way shape or form. It is saved as a ‘.blend’. I know Unity is able to use them by default in it’s Free version… What could I possibly be doing wrong? I’ve watched videos on Youtube to see if that could help me to no avail as all they do is just place the save file in a place in the Assets folder and it works just fine. -.-
Here’s a picture to outline my basic problem.