A while ago I asked about 3D modeling programs to make my graphics for my Unity game.
I have completed a model and it is animated with a “running animation” using keyframes as detailed in this tutorial.
Now I am hoping someone could explain the process for getting this model to Unity3D. I have imported the FBX and I can play the animation in the corner of the screen but I dragged and dropped my object onto the game scene and when i play the scene, the object doesn’t animate.