Hey guys.
I’m making a game that’s cartoony in style and am having trouble figuring out how I can create my own grass textures with the Unity Terrain Engine. I’ve seen with the provided grass texture that there are the blades of grass and a light to dark green gradient behind it. When used through the Terrain Engine, the gradient has become transparent and only the grass blades remain. I can easily make my own grass blades but what’s the deal with this gradient? Do I have to save the file as a specific type e.g. a transparent .png?
Help?
Yes, the “Stand up” terrain grass uses standard transparency. When you create it, make an alpha/transparency channel and paint/set that (many, many non-unity resources on the best way to paint/autopaint alphas.) Yes, PNG is a common format that can hold transparency (if you try to export as jpeg, it warns you that transparency will be lost.)
I had the same problem to fix it I had to go in edit terrain/ paint detail/ detail /edit detail of that grass type ,and check billboard and they returned to normal . I am writing this to because I forget the fixes too I hope this helps . Everyone Have A Wonderful Day