Hi,
So I’m not sure if it’s the settings that I need to tweak on unity terrain or if it’s the settings in Gimp for my grayscale 8 bit heightmap
The issue is marked in the screenshot below:
I even tried to make a solid black square at the affected areas. Didn’t help.
Importing with:
Depth: 8 Bit (Only thing that worked)
Width & Height: 2500
Byte Order: Windows
Flip Vertical: Checked
Terrain Size: X: 1000 Y: 90 Z:1000
Screenshot of my setup in unity. (Nothing added except for the heightmap and Mesh Resolutions/Texture Resolutions.
Gimp Setup:
Thanks in advance!
Best of Regards,
Thomas