Is it possible to use .lib files as plugins instead of .dll files? I have attempted to do this but am having problems. Should I be using the
[DllImport (“myLib.lib”)]
notation or the
[DllImport (“__Internal”)]
notation?
If I use the __Internal notation, then it says that the function I am calling cannot be found (it does exist). If I use the other notation, then it says it cannot find myLib.lib, despite this being in my Assets/Plugins folder. I am using c# scripting.
thanks