importing material with user properties ?

hi if a user added user properties to a material in maya, is it possible to get access to it in the import process ?

i tried "AssetPostProcess::OnPostprocessGameObjectWithUserProperties()" but that only work with gameObject. And "OnAssignMaterialModel()" only for newly created unity materials ?


No, I don't think so. Only properties of the model are importer (through OnPostprocessGameObjectWithUserProperties).