Importing Models, well

Hi,

Confused by this forum, so this is probably in the wrong place - sorry if so.

I can import models and textures I figured that out quite quickly, my query is how to do it properly, and efficiently. for example, naming my folders and where about amongst other packages I should put them.

And also which way to import them? I think I used a custom package, and attached my texture to a material that way already made…
It just seemed messy.

I don’t know if a really undertand your question, just create the folders you need to keep things organized.
An example of what I do:

Characters
   |- Character1
      |- Animations
         |- Character controller
         |- [I]Character animations
      |- Materials
         |- Material1
         |- Material2
      |- Textures
         |- Texture1
         |- Texture2
      |- Scripts
         |- Script1
         |- Script2
      |- Character 3Dmodel
Objects
   |- Desert
      |- Buildings
         |- Building1
            |- Materials
               |- Material1
            |- Textures
               |-Texture1
            |- BuildingModel1
      |- Ornament
         |- Ornament1
            |- Materials
               |- Material1
            |- Textures
               |- Texture1
            |- OrnamentModel1
   |- Forest
      |- Buildings
         |- Building1
            |- Materials
               |- Material1
            |- Textures
               |-Texture1
            |- BuildingModel1
      |- Ornament
         |- Ornament1
            |- Materials
               |- Material1
            |- Textures
               |- Texture1
            |- OrnamentModel1

That’s brilliant thank you, I wasn’t too far off, but your way of doing it is a lot neater than what I had.
Thanks for the example

Hey Jesus,
Was there an easy way for you to print out that folder hierarchy? Or did you type it all out?

Thank you,