Importing multiple LOD groups from one fbx ?

Is there any way of importing multiple LOD groups out of a single fbx file ? Because at the moment, the import automatically creates a single LOD group at the Test_01 group ( red checkmark ), but i would rather create 2 separate LOD groups for the Cube and Cylinder sub groups. So i guess the LOD group should be created out of the groups that contain the LODs … not the root group. Any way to do this, without coding ?

I know that you can manually create them in unity, but i would rather have a less time consuming automatic option that works on import.

Not really, LOD groups should be on each object not nested across objects. The proper layout would be :

Test01
    Group_LOD1
        CUBE_1
        CYLINDER_1
    Group_LOD2
        CUBE_2
        CYLINDER_2

or

Test01
    CUBE
        CUBE_LOD1
        CUBE_LOD2
    CYLINDER
        CYLINDER_LOD1
        CYLINDER_LOD2

Or something like that.
You want LODS under the same object, not across separate ones. That will properly automatically assign LOD groups.

same issue, this is problem when importing large models (like from CAD)…

my only solution so far was to create custom editor plugin that adds lod groups
(by scanning all child objects for meshfilter, if its there, add lodgroud to parent)

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