Is there any way of importing multiple LOD groups out of a single fbx file ? Because at the moment, the import automatically creates a single LOD group at the Test_01 group ( red checkmark ), but i would rather create 2 separate LOD groups for the Cube and Cylinder sub groups. So i guess the LOD group should be created out of the groups that contain the LODs … not the root group. Any way to do this, without coding ?
I know that you can manually create them in unity, but i would rather have a less time consuming automatic option that works on import.
same issue, this is problem when importing large models (like from CAD)…
my only solution so far was to create custom editor plugin that adds lod groups
(by scanning all child objects for meshfilter, if its there, add lodgroud to parent)