I am trying to find a way to allow users to add external content to a compiled game.
For example a “Farming” game where users can import models like a custom tractor, or a farm house and build a scene.
I’m not sure if anything exists that can import .fbx or .obj files during runtime (or even prior to launch is fine…) but that would be the easiest way I suppose. And as for animation data support, that could become very useful, but for now I just need to be able to import objects and textures to my game.
I’m very interested in how to get this done! Thanks!!