Does anyone know if it’s possible to import point cloud data from Maya or C4D? I have a feeling Collada might support this, but not sure about FBX. I have to figure out some way to display molecular structures in Unity. It’s a bit of a nightmare! :shock:
If this is possible, could someone point me in the right direction or offer any advice? I’m just a lone artist and my team is extremely short on programmers at the moment.