I created 15 models inside of a .blend file, placing each set of models on a different layer.
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When I go to import this one .blend file into Unity, I can’t put the individual model into my Unity game map, only the entire contents of the .blend file. How can I place each individual model into my Unity project rather than all of them at once?
As shown above, when I try to drag in just one model from my imported .blend file (spring_leaves_tree) it plops down EVERY model from my .blend file.
