Importing textures from blender

hey guys, bit of a noob here, but i trying to export a simple plane from blender using the obj and the fix exporter, into unity, but every time the model comes into unity it looses all the texture and material information, all that exists is a black plane, heres a render within blender http://postimg.org/image/r410bvlm9/, heres the obj export settings http://postimg.org/image/dpfw6ed9j/, the fix export settings http://postimg.org/image/9iu11dsgp/, and what both files look within side unity, bot textures are unlit http://postimg.org/image/9438off7l/ the larger square is the obj file and the smaller is the fix, i just scaled them differently, any help would be great, I’ve already asked on the blender irc, but no joy yet

Yea I’m using unlit textures you can see in the unity screen shot http://postimg.org/image/9438off7l/