We’re trying to implement a WebRTC based calling app on VR headsets (Vive Focus 3, Meta Quest 3). Using the basic VR template, whenever we import the WebRTC and Unity Render Streaming Packages, deploying them crashes the app on the headsets themselves.
We do not import any samples.The packages work fine on non VR devices.
The VR template also deploys successfully when we do not import the WebRTC and Render Streaming packages.
We even tried this with a basic 3D template with the built-in XR plugin + Oculus/WaveXR addons, and it still crashes.
Edit (more info): We are using WebRTC 3.0.0-pre.7, Unity Render Streaming 3.1.0-exp.7 with Unity 2022.3.16f1