impossible interaction with world space canvas

Hello,

I’m doing this post today because I’m having a problem with a canvas in world space.
It is totally impossible for me to interact on the canvas buttons with my FPS controller.
I would like the camera of the FPS controller to be able to interact with the buttons of the canvas representing the computer screen.

Here’s what I get:


Link : 20/42/wkmd.png - Visionneuse Zupimages

The Event Camera is automatically associated with the player’s camera via a script at runtime (the player is instantiated at runtime).
I also have an Event System in the scene.
The camera raycast the UI layer well.
I don’t have a sort order on the other canvas so I don’t think it’s related to a problem of order.
I read on forums that I had to disable the “Ignore Reversed Graphics” field but no changes.

Thank you so much in advance for your help!

old post, but uh, did you ever figure this out?

even older by now, but did you got it to work?