I am trying to begin on a large-scale project that will likely consume the next couple years. But before I can begine, I am trying to import the Terrain Toolkit package. When I try to do so, Unity complains about the package being in an improper format. To make sure it was downloaded correctly, I downloaded it at least 5 times. Didn’t work. It was working just fine on my other laptop. Here are my specs if they have anything to do with it:
Toshiba Satellite L675D
Windows 7 64-bit
AMD Athlon II P320 Dual Core Processor
ATI Mobility Radeon HD 4200 Graphics
The only thing I can think of really is that it just is not getting along with the 64-bit…
And please, I need a real answer, not just “It’s a Windows”
it does not care about being windows or not
but chances are that it was a 2.5 package and you are on 2.6 or even worse on u3 where unity 2 content will not work at all, neither bundles nor packages
yea im on 2.6. unity has not released 3 yet I dont believe, unless you’re talking about the beta. I dont risk beta…
if its just 2.6 then I think there should be an updated package for it somewhere.
I don’t assume you extract it by error or alike right? (as the packages are recognized as zip when used, but the content would be unusable)
so what do I do? When I download it from the resources page, it (the packgae) comes in a zipper. Just take the zipper and put it in the project or extract the package first? I could also take the extracted files on my other laptop and put them in a zipper, bring it to this machine, and extract them itno my assets folder. I don’t see what Unity would complain about then, short of rejecting the files altogether. And I’ve never heard of it doing that…
upgraded to 3, works fine now.