Improper Reflection

Hello,

I have a simple water texture on a plane, and the reflection is brighter than the terrain it is reflecting.
I used part of the materials from advanced water.

2842481--207459--upload_2016-11-4_20-43-16.png

Not sure why the reflection is so bright.

Any ideas?

How about uncheck “disable pixel lights” ?
That should add correct lighting to the reflection.

Thanks, but that didn’t help. I did fix it with a combination of sun light type, lighting GI intesity.