Hello,
I have a simple water texture on a plane, and the reflection is brighter than the terrain it is reflecting.
I used part of the materials from advanced water.

Not sure why the reflection is so bright.
Any ideas?
Hello,
I have a simple water texture on a plane, and the reflection is brighter than the terrain it is reflecting.
I used part of the materials from advanced water.

Not sure why the reflection is so bright.
Any ideas?
How about uncheck “disable pixel lights” ?
That should add correct lighting to the reflection.
Thanks, but that didn’t help. I did fix it with a combination of sun light type, lighting GI intesity.