I would find it incredibly useful if the profiler could break down the amount of time that Timeline spends on each track type. Currently, it mainly provides just one figure “Director.PrepareFrame” which doesn’t give me enough information to understand why it takes X milliseconds.
It would be much more helpful if it displayed the time for each track type, such as “Activation Track costs X ms”, “Animation Track costs X ms”, “Audio Track costs X ms” and so on. You get the idea.