Improve UI Builder + USS workflow

When you make UXML changes in UI Builder but forget to save and then edit USS in an external tool, Unity will give you a dialog saying something like “hey you made changes in an external tool, we’ll throw away all those UXML changes you forgot to save”

Obviously that’s not super good - would it be possible to

  1. Just… apply the USS changes I made? I don’t understand how my changes in my .uss file conflict with the changes to the .uxml file
  2. If that’s not possible, could you add an option to the “we’ll reset everything” dialog to save first?

Hello! We’re adding a fix for that in 6.1, incoming soon! Thanks so much for the feedback. It will apply the change to USS if the builder changes are UXML only, and if there are conflicts, we’ll allow you to save builder changes first.

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