When you make UXML changes in UI Builder but forget to save and then edit USS in an external tool, Unity will give you a dialog saying something like “hey you made changes in an external tool, we’ll throw away all those UXML changes you forgot to save”
Obviously that’s not super good - would it be possible to
- Just… apply the USS changes I made? I don’t understand how my changes in my .uss file conflict with the changes to the .uxml file
- If that’s not possible, could you add an option to the “we’ll reset everything” dialog to save first?