I have a pretty fast computer, and Unity still seems to take a very long time to process changes or import an asset. It also sits and renders for a long time in some projects behind the scene.
Here’s my computer specs to help:
Ryzen 7 2700X (3.7GHZ 8 Core)
32GB Memory
Radeon Vega 64 Liquid Cooled
1TB Samsung Evo m.2 (solid state)
1000 watt power supply.
So, is there a trick to optimize Unity to utilize more cores, or speed up things somehow?
Here’s what I’d like to speed up:
- Opening a new project.
- Rendering/Baking (I found this article I’m going to try: https://support.unity3d.com/hc/en-us/articles/204837026-Lightmapping-GI-calculation-takes-a-very-long-time-)
- Adding an asset.
- Generally opening Unity with an existing project.
I just want to make good use of my time, and it seems to be taking a while to open a project.