Impulse to reach certain height?

I’m trying to make my character jump to a certain height using only a single impulse.

The only values I have available are Gravity and desired Height. (Using VelocityChange, so mass is irrelevant.)

What is my feeble brain missing to solve for velocity necessary?

Physics! I love physics.

maxHeight = (initialVelocity^2) / (2g)

Use that formula… in fact, if you solve for initialVelocity, you can make a “jump to height” line. In javascript:

var jumpHeight;
if(Input.GetButtonDown("Jump")){
	transform.velocity.y = Mathf.Sqrt(jumpHeight * -2 * physics.gravity.y);
}