In a script, how can I modify the bool property EmitFromEdge for a Circle shape particle system?
I found the solution:
In Unity 5, I must use ParticleSystemShapeType.CircleEdge.
In a script, how can I modify the bool property EmitFromEdge for a Circle shape particle system?
I found the solution:
In Unity 5, I must use ParticleSystemShapeType.CircleEdge.