In-App Billing/Purchases

Now that Android supports in-app billing/purchases/microtransactions, are we going to be able to get this in Unity? Possibly in the next build?

Or will we have to hack it together ourselves?

This could be a really great opportunity to put out a single free version of the game that allows the player to purchase the full game and unlock the rest of the content without downloading a second app. I’d be interested if anyone has hacked something like this together yet.

Yeah, there’s obviously a lot of things that could be done with the micro-transactions if we can get them working properly.

I was previously looking into Unity Tokens, but it looks like they’re shutting down operation.