Recently I added in-app-purchase item in my mobile game, and add permission of
to AndroidManifest file located in Asset-Plugin-Android folder.
But after this work, some users constantly says complaint about game crashing while playing.
So I updated my game, removed these part of in-app-purchase and Android plugins.
Then no one says that game crashing until now (1~2 weeks passed)
So now I infer this is the reason of crash. But I don’t know why this happen.
There are many games having in-app-purchase.
Crash because this license checking by google require internet connection of user’s phone?
or my manifest file has problem? (I tested this on my phone, but can’t find problem, well played)
Thanks.
<?xml version="1.0" encoding="utf-8"?>
<manifest package="com.dimension14.unityandroidjartest"
android:versionCode="2"
android:versionName="1.1" xmlns:android="http://schemas.android.com/apk/res/android">
<uses-sdk
android:minSdkVersion="10"
android:targetSdkVersion="19" />
<application
android:allowBackup="true"
android:icon="@drawable/app_icon"
android:label="@string/app_name">
<activity
android:name="com.dimension14.unityandroidjartest.MainActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-permission android:name="com.android.vending.BILLING" />
</manifest>