in Editor, copy a prefab which inside other prefab

Hi all,

When I using Unity version before 2020.3.5, I can copy & paste a prefab, which is a child of other prefab, the copied prefab is fully cloned (means the copied prefab keeps it’s own values).

But in 2020.3.5 ( also the lastest 3.6 ), this behavior has changed, when I copy & paste a prefab (a child of other prefab), the copied prefab doesn’t contain it’s own values but contains the original prefab values.

Is that only my problem or Editor has some new setting(s) can fallback to the behavior before ??

Thanks,
Vincent

This sounds like a regression bug, can you please file a bug report.

I created a bug for this: 1339266

Fixed in 2020.3.17 now.

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