In Editor Window,how can I get all the GameObjects in current Scene?I have searched from EditorUtility and EditorApplication, but it seems no answer.
Hi, maybe
Object.FindObjectsOfType(typeof(GameObject)) ? ![]()
In Editor Window,how can I get all the GameObjects in current Scene?I have searched from EditorUtility and EditorApplication, but it seems no answer.
Hi, maybe
Object.FindObjectsOfType(typeof(GameObject)) ? ![]()