Does anyone know how i could allow the player of my 2d platform game to draw a line that they can then walk on? Like line rider but without the sled. I have a really great idea, but I need help. If anyone is more interested contact me at: Joslen.t@gmail.com
A Line Rider type game could be made in Unity but you’d have to generate the colliders with either boxes or a procedural mesh. Here’s one example of a Unity made game that uses line drawing and physics.
It would be better in Unity, more efficient and, you can even export .exe, .unity3d, .app, .ipa for those with the ipone license, soon the android os too .
ok so, Ive used the procedural mesh examples. So far What I can do is click on my object and drag it around to make the lines, but what if I wanted that object to constantly stay on the mouse? So all you would have to do is click and drag the MOUSE to draw something. Like The magic marker game.