Hi,
I am building a game which requires a UI form within the game to send out info. The design/UI itself is not a problem.
The problem is to send the info out via the internet.
I want to create a seperate build of the game which is only available to me. This build must collect the data from the client forms.
Basically I need a way to send out the data, and recieve the data in a list, all within Unity 3d.
What is the best way to send/recieve the form data between devices?
Thanks.