In-game VOIP (Or whatever)

Hey I’m making a MOFPS, much of it is already done.

Is it possible to have in-game voice chat? World of Warcraft has integrated voice chat. I don’t know much about it.

If it is possible, can you tell me what you know about it and maybe show some resources? Thanks.

It is possible, if you target standandalone win / osx and are on Unity Pro

In that case you can develop a plugin that binds to whatever voip solution you want to use and exposes the needed things to control it from within your game.

But there is no resource nor are there inbuilt capabilities to interact with sound recording in any form

Yet. It may happen in the future.

I had an idea to develop a simple voice broadcasting application using flash and media server (for use with webplayers),
but didn’t have the time to try it yet.

Yes but you can’t do business decisions on stuff that may happen late in 2012 or on U4 in 2013, that would be insane

@aegon:
I’m looking into a product called Twilio (http://www.twilio.com/) for a Unity project I’m working on.

I found this link in dredging through the Twilio support forums (http://getsatisfaction.com/twilio/topics/new_to_twilio_sms) which talks about a DLL, but haven’t tried to integrate it with Unity as of yet.

I’m looking to upgrade to Unity Pro very soon so will try it as soon as I do.

-Tim