Hello,
My main problem is like this (sorry if this is basic, I’m very new to Unity). I have a set of objects that are destroyed after I enter a particular objects collider. I do this by setting a static variable which is contained by all the objects.
My problem was, I want all the objects to respawn after 20 seconds i.e. all the objects that were destroyed should come back. Is there any method by which I can do this or is there any way by which I can make my original implementation easier to solve?
Thanks!