In order to call GetTransformInfoExecectUpToDate

Hello friends,

I got the following error:
In order to call GetTransformInfoExecectUpToDate, RendererUpdateManager.UpdateAll must be called first.

I am working with a little game (i’m a beginner). I used two rigidbody’s. One for the player (cube) and one for a box falling from top to bottom. When the player collides with this box the error appears.
The player is going out of course. (Z and Y freeze position)

I have used google and de search engine on this website. The way to fix it is to install a newer version but i use the newest version i believe (5.6.2f1)

Solved:

Restart Unity