In site devices and remote testing

Hi guys,

I’ll start working on the Android version of my game soon, and I’d like your opinion regarding devices to have for in site testing, as well as remote testing services.

To have in site, I need to have a tablet and a smaller device. I thought about a Google Nexus 7 and a Samsung Galaxy Player. What’s your opinion regarding these devices?

Unity apps will run on the Nexus 7 for sure, but I have some doubts regarding Samsung Galaxy Player models ( http://www.amazon.com/Samsung-YP-GS1CB-XAA-3-6-Inch-Galaxy/dp/B007M6EYU2/ ) since hardware specs for these devices are hard to find (after digging around I found the 3.6 has a 1Ghz A8, 512Mb but I couldn’t find out which GPU it has).

For all other tests I plan to rely on services offered by http://www.keynotedeviceanywhere.com or http://www.perfectomobile.com. Do you have any experience with these services?

Thanks for any insights,
Alex

I know this response if very late to your initial request, but which testing service did you prefer, http://www.perfectomobile.com or http://www.keynotedeviceanywhere.com. Have you tried http://mobilelabsinc.com/?