In Unity 2017 version for using Unity Ads on Android devices do I need to use the method of Android Integration Studio??

Hi Team,

I’m a Unity Game Programmer I’ve been trying to use Unity Ads since unity 5.x versions but I’ve not succeeded. After releasing Unity 2017 version I just need to know how to use Unity Ads and how to make them work on Android devices. I’ve registered my project in Unity Dashboard and I’m having the gameId for both Android and IOS versions. In my script I’ve used UnityEngine.Advertisements and after a button click I’ve called Advertisement.Show() method. It is not working can you please suggest me the right way.

Thanks & Regards

Are you initializing first? You have to initialize using:

Advertisement.Initialize (“string”, true/false);

put that in void Start() and use your game id where it says “string”.