In unity3d 3 in, Point light and Spotlight no Shadows?

In unity3d 3 in, Point light and Spotlight no Shadows? I've been in the "Edit" - "Project Settings" - "Player" "Standalone" - "Rendering Path" is set as "Deferred Lighting", but is still in the Point light and Spotlight No Shadows Effect?WHY?

You need Unity Pro for shadows. Also, cameras have their own forward/deferred settings.