In wich directory downloaded files are stored?

Hello, Unity-Team!

I am wondering in wich directory downloaded files are stored when i use the following script:

var url = "http://www.domain.de/subfolder/VIDEO.m4v";
    function Start () {
    
    	 
    	var www : WWW = new WWW (url);
    	 
    
    	yield www;
    
     
    ...
    
    }

The second question is how to store downloaded data in a local directory, for example the persistentDataPath.

Many thanks for your help and best greetings!

During runtime that downloaded file is stored in memory and not anywhere on the disk in any folder.

To save files on the disk you will need to use the filesystem in the System.IO There is an example here in the docs on how to do that: Texture2D.EncodeToPNG