Hi,
Is there any update of this project cause no one had any answers of upgrading this project?
https://github.com/Unity-Technologies/HLSLcc
Hi,
Is there any update of this project cause no one had any answers of upgrading this project?
https://github.com/Unity-Technologies/HLSLcc
Are you looking for something specific in there? That github project is a dump of one of our shader cross-compilation libraries (HLSLcc) into github, and in the past tended to happen “whenever whoever works on it feels like doing the work”. That said, it did not feel like the github project is used by anyone for anything outside of Unity itself, so it’s not clear if doing this work is worth at all.
well yeah, some people want to fork the project to theirs for something to deal with conversion of shaders back to shaderlab.
or even some converter that can wrap around some GLSL shaders complied by Unity.
Not sure what these examples have to do with HLSLcc github project. That project is for converting DX11 shader bytecode (as produced by Microsoft’s old FXC compiler) into GLSL or Metal. What that has to do with “conversion of shaders back to shaderlab” (whatever it means, since I’m not sure)?
cause someone made a wrapper to translate from the HLSLcc project GitHub - spacehamster/HLSLccWrapper: A CLR wrapper around HLSLcc