Include GTK# in Unity4

I know this is kinda old but i just now saw it cause im just now using
this site but anyways you can get a
form up in unity using GTK in mono,
just import the .dlls that you need
into your project then create a form
using the GTK, you can even use the
visual editor in MonoDev. but combine
the two .cs files that it makes for
your window into one file then all you
have to do is anywhere you want to
start the form add this

Gtk.Application.Init();
MainWindow chatWindow = new MainWindow();
chatWindow.Show();
Gtk.Application.Run();

and then so it will close with the
game add this into the function
OnApplicationQuit()

Gtk.Application.Quit();

In Unity 3.5 you had the ability to include all of the gtk dll’s to setup your own windows, since 4.0 it stopped working for me.

Is there any way to get this working once again? :open_mouth:

For More Info–> http://answers.unity3d.com/questions/18639/using-a-windows-form-in-unity.html

Can you explain me how to do this? I’m trying to show a gtk window ‘in game’, but isn’t working.

Ok Solved it by using a different GTK# version…

Anyways moved over to Winforms since its easier to embedd the unity3d window directly

Uploaded my old test Project

(MEGA)